I worked on Mufasa The Lion King as a layout artist in MPC. I was first helping getting some previs renders out of Unreal Engine for client approval. Then, I helped the Montreal team ingest the data from Unreal to Maya MPC pipeline. I had to deal with retime, offset and camera animation and made sure to match client's edit references.
Layout / Unreal Engine previs
Layout
Layout
Layout
Layout / Unreal Engine previs